OWNER & PRESIDENT
Howard Bowler started life as a musician. He’s shared the stage with such notable acts as Blondie, Talking Heads, Ramones, B52s, Grandmaster Flash, AC/DC, and many others. In the late 80s he produced the top 40 charting single, “Saying Sorry Don’t Make It Right”. Shortly afterwards, Howard joined advertising giant, Grey Worldwide, as their in-house audio engineer and manager of in house post. After ten years of record revenue, Howard left Grey to open HOBO Audio Company.
Our ability to create an experience with sound has made HOBO Audio one of the leading audio post houses in New York.
Since our founding in 2006 our award-winning studio has grown to work on a wide range of sonic projects ranging from global commercial campaigns and broadcast television to feature films, video games, and streaming platforms.
We provide full-service VO and ADR recording both on-site and remotely around the world. We specialize in sound design, editorial, audio restoration, mixing, VO casting, and music.
We seek to elevate your projects and bring them to life with sound. Your vision is our passion! At HOBO Audio we listen.
HEAD OF AUDIO & SENIOR MIXER
HOBO habla Español!!! Diego’s a bit of an audio rebel. When he was 12 years old in his native Colombia, he skipped his organ lessons and learned to play the drums instead, which led him to form a band and start recording demos with friends. He then moved to Miami. Life in “La Capital del Sol” wasn’t always a Will Smith song, but he worked his way through Miami Dade College and SAE Institute, studying the ways of the audio world. That experience helped him land jobs assisting at studios like The Hit Factory. Diego found his true calling–audio post–when he helped his childhood friend make a short film. He moved north to knock on New York’s doors, and HOBO answered.Diego works as a Sound Designer and Engineer for TV shows, commercials, and films. Some of his notable work includes numerous promos for NBC Sports, a full Nicktoons rebrand & sound design on renowned short film, Deus Ex: Human Revolution, for video game mogul, Machinima. He’s always ready with a creative solution, supporting the team with his sound design skills and musical know-how. Plus, he brings that international flair.
SENIOR SOUND DESIGNER & MIXER
From 'The City of the Eternal Spring' (Medellin), Colombia, Julian started his journey in the audio world by studying classical guitar and Colombian folk music at the Instituto Bellas Artes and Comfenalco. From there he followed his passion to study at SAE in Miami. In his free time he enjoys watching the Cowboy Bebop anime series and fantasy novels while snacking on lemon flavored potato chips.
Julianne Mason is a sound artist, theatrical sound designer, and singer, with undergrad degrees in theater and music from Boston College, as well as a masters in the works at NYU in interdisciplinary sound studies. She is a jack of all trades - having worked in all aspects of the theatre, both on and off stage, honed her arts admin skills with major orchestras and choirs, and produced varied film and web content - all leading her to be our producer. When she’s not at work she loves to check National Parks off her bucket list, bake elaborate desserts, and obsess over her two black cats: Darth Maul and Drogon.
VICE PRESIDENT & SOUND DESIGNER
Spencer Shafter is an audio engineer and educator originally hailing from Montana. After wrapping bachelor and masters degree in music and audio technology at New York University, Spencer began working with voices and ADR in post-production audio as a recordist, ADR mixer and diction coach. Spencer jumped on board with Hobo Audio in 2018 as an engineer and studio technician, expanding his work into commercial, film, and episodic TV with the Hobo team. While at Hobo, Spencer can be found either at the board editing our TV shows or underneath it connecting, soldering, wiring and routing to keep the studio flexible and ready for anything! Outside of HOBO, Spencer teaches undergraduate and graduate courses at NYU, bringing real-world post audio concepts to the classroom.